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AI Insights · Timothy · January 2022

Top 5 Cars Games Performance in the Middle East Q4 2021

An overview of the performance metrics for the top 5 cars games in the Middle East during the fourth quarter of 2021, including downloads, revenue, and active users.

Top 5 Cars Games Performance in the Middle East Q4 2021

The fourth quarter of 2021 saw significant activity in the cars games category on a unified platform in the Middle East. Here’s a detailed look at the performance of the top 5 cars games during this period, based on data from Sensor Tower.

Climbing Sand Dune OFFROAD experienced a mixed quarter in terms of weekly revenue and downloads. The game started the quarter with revenue around $5.5K and saw a peak at approximately $9.5K in the week of November 29. Downloads showed an initial upward trend, reaching a high of 26K in mid-October, before stabilizing around 16K by the end of December. Weekly active users fluctuated, starting at 86K and ending the quarter at about 75K.

King Of Steering - Hajwala had a strong presence with weekly downloads beginning at 43K and seeing a dip mid-quarter to around 25K, before stabilizing near 29K. Revenue trends varied, starting at $6.3K, dipping mid-quarter, and recovering to about $6.2K by the end of December. The game maintained a relatively stable number of active users, fluctuating around 150K to 170K throughout the quarter.

Car Parking Multiplayer saw a notable increase in weekly downloads, peaking at nearly 34K in the final week of December. Revenue showed some volatility, starting at $5.3K, dipping mid-quarter, and rising to approximately $6.8K by the end of the year. Weekly active users were consistent, beginning at 195K and reaching 238K by the end of the quarter.

F1 Clash - Car Racing Manager had a modest quarter with weekly downloads starting at 1.8K and ending at around 1K. Revenue trends were also modest, beginning at $2.4K, dipping mid-quarter, and ending at about $3K. Active users showed a decline from 13K to around 10K by the end of December.

Extreme Car Driving Simulator maintained strong weekly downloads, starting at 37K and peaking at around 52K in early November, before ending the quarter at about 43K. Revenue trends showed minor fluctuations, beginning at $2K, dipping slightly, and ending at approximately $2.8K. The number of active users was stable, beginning at 204K and reaching 209K by the end of the quarter.

These insights provide a snapshot of the competitive landscape for cars games in the Middle East during Q4 2021. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022